Guides / Standalone

Returning Player Guide - Saves, Mods, and 1.0 Systems

A version-boundary checklist for old Creative and Survival worlds, Parts and Custom Game mods, schematics, multiplayer hosts, and launch patches through 1.0.3.

Scrap Mechanic 1.0 world overhaul scene
The 1.0 Survival route is built around reworked terrain, story progression, new locations, mining, and new bot families—not only balance changes to the Early Access world.
Schematic Box icon from Scrap Mechanic
Schematics now gate parts of the Craftbot list. A collected box and a registered recipe are separate states, so check the Schematicbot before assuming a Craftbot bug.

World and mod compatibility boundary

Existing content1.0 handlingSafe test
Old Creative worldCan load in 1.0Back up, disable suspect mods, open a copy
Old Survival worldRequires an older Steam branchKeep legacy and 1.0 saves in separate dated backups
Saved creationsBack up important buildsOpen a simple unmodded copy first
Parts modsMost likely to need updatesVerify every interactive part before saving
Custom GamesMay need an updated packageTest menu load and a throwaway world
Multiplayer worldHost owns progression stateLet the host perform the final quest interaction

Public 1.0 patch checkpoints

VersionRelevant fixesWhat to retest
1.0Full story, world overhaul, schematics, Garage, miningStart a new Survival world for the complete route
1.0.1Schematic unlocks, recipe display, multiplayer steering, PizzaburgerRe-register a box and recheck the Craftbot list
1.0.2Quest progression, challenge chest items, mod menu, crashesRetry the objective as host on a backed-up save
1.0.3Raids, Vault quests, underground events, Thruster UI, older CPUsConfirm the patch before rebuilding or abandoning the save

Old expectation versus current 1.0 system

SystemOld habitCurrent decision
RecipesExpect Craftbot list immediatelyRegister Schematic Boxes with the Schematicbot
Survival mapReuse an old route or coordinate mapStart from generated roads and current quest markers
Creative toolsTreat terrain as fixedUse Claygun shaping and 1.0.3 Creative commands
FoodCarry any mealUse Cookbot health and perk effects for the job
GarageRebuild a creation manuallyLoad a supported blueprint and pay its exact material bill
BotsPrepare for the old rosterPlan for new colored, digging, mining, and boss behaviors

Back Up the Whole World Before Changing a Branch

  1. Close the game so the save is not being written.
  2. Copy the complete world to a dated folder outside the active save directory.
  3. Record the game version, branch, host, and enabled mod list beside it.
  4. Open a copied world first after changing branch or mod configuration.
  5. Keep the untouched backup until quests, creations, and storage have all been checked.

Do Not Use a Legacy Survival World to Judge 1.0

The complete story, reworked world generation, Growlabs, Excavation Island, new bots, Schematicbot progression, and Scrap City Garage belong to the new Survival baseline. A legacy branch is for preserving an old world, not for sampling the complete 1.0 progression.

Separate Schematic Failure From Crafting Failure

  1. Confirm the box entered the inventory.
  2. Take it to the Schematicbot and register the matching recipe.
  3. Check the Craftbot for the exact item rather than only the schematic icon.
  4. If no recipe appears, update past 1.0.1 and repeat on the host.
  5. Preserve the save before removing mods or changing branches.

Multiplayer Retest Order

  • Host loads the backed-up world and performs the final quest or unlock interaction.
  • Clients rejoin only after the objective state is visible to the host.
  • Steering is tested on a simple vehicle before a complex bearing creation.
  • One mod category is restored at a time so a failing package has a name.

When the Current Patch Still Does Not Fix the Save

A patched engine condition does not always repair state already written into a world. Keep the affected copy, record the objective and the action immediately before it stopped, and retry from the last clean backup. Repeatedly overwriting the only world removes the evidence needed to distinguish a current bug from damaged legacy state.