A mechanic overlooking a working Scrap Mechanic farm
Survival knowledge / arranged by player decision

Scrap Mechanic - Survival Guides and Field Manuals

13 complete manuals: two start points, four acquisition guides, then data-led Survival, Building, and Progression routes. Detailed item records stay in the Wiki instead of being repeated here.

Manuals
13
Lanes
4
Standalone
2
Two standalone manuals

Choose your starting point

New worlds start with measured first-hour checkpoints. Existing worlds start with the save, mod, and patch boundary.

Mechanics working inside a powered Scrap Mechanic stationStart here / 17 min
Standalone · Version 1.0.3

Beginner Guide - Crash Site to Mechanic Station

Enter the crashed ship to start Getting Started, follow the path opposite its entrance to the pond, fill the Water Bucket, extinguish the three marked fires inside, recover the nearby Master Battery, restore ship power, reconnect the console with the Connect Tool, and take the Logbook before leaving for the Mechanic Station.

Open the first-hours route →
11 category guides

Four jobs, practical routes first

Each lane covers a different player decision and links to the exact Wiki records behind its numbers.

01

Resources

Oil, water, battery, and schematic routes with recipe-backed checkpoints.

02

Survival

Crop-value decisions, raid recovery, ammunition budgets, and Warehouse combat.

03

Building

One exact starter chassis and three automation systems with pass/fail tests.

04

Progression

Garage blueprint production and a complete 34-achievement route.