- Durability model
- Break probability by quality level
- Haybot vs dur 8+
- Cannot break
- Farmbot vs low dur
- Can destroy by walking over
- Practical ceiling
- Metal Block 3 for contact faces
- Second tier
- Concrete Block 3 (heavy, high durability)
- Prototype material
- Scrap Wood / Scrap Metal
- Crafted at
- Craftbot, Refinebot
- Recipe unlock
- Available from the start
- Used by recipes
- 453 across Craftbot, Mechanic Station, Portable Crafter, Saw Table, Workbench
- Trader role
- 1 offer to obtain
Where Structural Blocks fits
Structural Blocks has 8 production routes at Craftbot, Refinebot. It is consumed by 453 recipes across Craftbot, Mechanic Station, Portable Crafter, Saw Table, Workbench, using 1–100 per batch. It also appears in 1 trader offer.
- Refinebot1× Scrap Wood20× Scrap Wood Block / 7 seconds / Available with its crafting station
- Refinebot1× Wood40× Scrap Wood Block / 7 seconds / Available with its crafting station
- Refinebot1× Scrap Metal20× Scrap Metal Block / 7 seconds / Available with its crafting station
- Refinebot1× Scrap Stone20× Scrap Stone Block / 7 seconds / Available with its crafting station
- Craftbot10× Scrap Wood Block10× Wood Block Level 1 / 5 seconds / Available from the start
- Craftbot20× Scrap Metal Block10× Metal Block Level 1 / 5 seconds / Available from the start
- Refinebot1× Metal20× Metal Block Level 1 / 7 seconds / Available from the start
- Craftbot10× Sand Block + 1× Water + 1× Chemicals10× Concrete Block Level 1 / 5 seconds / Available from the start
- Short I-BeamUses 4× Metal Block Level 1 at Craftbot
- Long I-BeamUses 8× Metal Block Level 1 at Craftbot
- I-Beam CornerUses 4× Metal Block Level 1 at Craftbot
- I-Beam EndUses 4× Metal Block Level 1 at Craftbot
- I-Beam HolderUses 4× Metal Block Level 1 at Craftbot
- Industrial Beam ShortUses 4× Metal Block Level 1 at Craftbot
- Industrial Beam LongUses 8× Metal Block Level 1 at Craftbot
- Industrial Beam CornerUses 4× Metal Block Level 1 at Craftbot
- Industrial Beam Corner BendUses 4× Metal Block Level 1 at Craftbot
- Industrial Beam Four WayUses 4× Metal Block Level 1 at Craftbot
- Industrial Beam CrossingUses 4× Metal Block Level 1 at Craftbot
- Industrial Beam EndUses 4× Metal Block Level 1 at Craftbot
- Farmers Hideout · receive 250× Structural BlocksTrade 1× Blueberry Crate
Recipe and trader connections checked for version 1.0.1.869.
Routes and locations
Structural blocks are built from refined resources through hand refinement and Craftbot recipes rather than found as complete vehicle frames.
Refined resource chain
Process wood, stone, and metal resources into the matching block families.
Open related entry →Craftbot
Use the available recipes for higher-grade or specialized structural materials.
Open related entry →- Choose material by weight and durability, not appearance alone.
- Test the empty chassis before replacing it with heavier blocks.
- Keep repair material that matches the important frame sections.
Structural Blocks recipes and properties
Combine 1 Scrap Wood at Refinebot for 7sto make 20 Scrap Wood Block.
Combine 1 Wood at Refinebot for 7sto make 40 Scrap Wood Block.
Combine 1 Scrap Metal at Refinebot for 7sto make 20 Scrap Metal Block.
Combine 1 Scrap Stone at Refinebot for 7sto make 20 Scrap Stone Block.
Combine 10 Scrap Wood Block at Craftbot for 5sto make 10 Wood Block Level 1.
Combine 20 Scrap Metal Block at Craftbot for 5sto make 10 Metal Block Level 1.
Combine 1 Metal at Refinebot for 7sto make 20 Metal Block Level 1.
Combine 10 Sand Block, 1 Water, 1 Chemicals at Craftbot for 5sto make 10 Concrete Block Level 1.
Variant object values
| Variant | Stack | Collision size | Material | Durability | Density | Friction | Buoyancy |
|---|---|---|---|---|---|---|---|
| Scrap Wood Block | 500 | — | Wood | 2 / 10 | 2 / 10 | 4 / 10 | 6 / 10 |
| Scrap Metal Block | 500 | — | Scrapmetal | 3 / 10 | 5 / 10 | 4 / 10 | 2 / 10 |
| Scrap Stone Block | 500 | — | Rock | 3 / 10 | 6 / 10 | 6 / 10 | 5 / 10 |
| Wood Block Level 1 | 500 | — | Wood | 3 / 10 | 2 / 10 | 5 / 10 | 9 / 10 |
| Metal Block Level 1 | 500 | — | Metal | 5 / 10 | 5 / 10 | 4 / 10 | 4 / 10 |
| Concrete Block Level 1 | 500 | — | Rock | 5 / 10 | 7 / 10 | 6 / 10 | 5 / 10 |
Haybot block destruction chance by durability level
| Durability level | Break chance |
|---|---|
| 1 | 100% |
| 2 | 60% |
| 3 | 35% |
| 4 | 25% |
| 5 | 12.5% |
| 6 | 2% |
| 7 | 1% |
| 8+ | 0% (Haybot cannot break) |
Durability describes break probability per hit, not a separate hit-point bar.
Farmbot melee break chance by durability level
| Durability level | Break chance |
|---|---|
| 1–3 | 100% |
| 4 | 50% |
| 5 | 18% |
| 6 | 10% |
| 7 | 2% |
| 8–9 | 1% |
Farmbots can destroy low-durability blocks simply by walking over them. Metal Block 3 is the practical defense ceiling.
Durability Is Chance, Not HP
When a bot hits a block, the game rolls against that block’s durability level. Soft materials fail often; high tiers almost never. That is why a thin scrap-wood “armor” wall fails on raid night even if it “looked thick.”
Put Expensive Material Only on Contact Faces
A vehicle or farm killbox should use Metal-tier blocks on the first impact surface and cheaper structure behind it. Armoring every decorative panel with Metal 3 wastes weight and Component Kit crafting time.
- Wheels → bearings → frame load path first.
- Raid approach wall second.
- Paint and bodywork last.
Farmbots Punish Soft Floors
Farmbot melee tables show 100% break chance on durability 1–3 and still threaten mid tiers. Do not let a Farmbot path across scrap-wood decking that holds your Craftbot or ammo chests.
Prototype Cheap, Reinforce Proven Paths
Validate steering and tool mounts in scrap wood, then replace only the load paths that survived testing. That keeps early Survival mobile without committing Metal 3 to a bad chassis.
















