Blocks / Version 1.0
02

Structural Blocks

Building materials where durability is a bot break-chance tier—not a hit-point bar. Metal Block 3 is the practical raid shell; scrap wood is for prototypes.

Version 1.0Checked July 2026Shape, weight, strength, and surfaceHow to get it ↓Current recipe ↓Crafting & trade ↓
In-game asset / blocks
structural blocks image from Scrap Mechanic
Category
Blocks
Durability model
Break probability by quality level
Haybot vs dur 8+
Cannot break
Farmbot vs low dur
Can destroy by walking over
Structural Blocks
Entry version boundaryStructural Blocks is checked for 1.0

The live game version is shown separately from this article's own test label. Structured recipe, trade, object, and quest relationships can also carry older source versions and are not automatically promoted by a site-wide release update.

Live game
1.0.5
Entry version
1.0
Entry checked
July 2026
Durability model
Break probability by quality level
Haybot vs dur 8+
Cannot break
Farmbot vs low dur
Can destroy by walking over
Practical ceiling
Metal Block 3 for contact faces
Second tier
Concrete Block 3 (heavy, high durability)
Prototype material
Scrap Wood / Scrap Metal
Crafted at
Craftbot, Refinebot
Recipe unlock
Available from the start
Used by recipes
453 across Craftbot, Mechanic Station, Portable Crafter, Saw Table, Workbench
Trader role
1 offer to obtain
Crafting and trade

Where Structural Blocks fits

Structural Blocks has 8 production routes at Craftbot, Refinebot. It is consumed by 453 recipes across Craftbot, Mechanic Station, Portable Crafter, Saw Table, Workbench, using 1–100 per batch. It also appears in 1 trader offer.

How to make it8 options
  • Refinebot1× Scrap Wood20× Scrap Wood Block / 7 seconds / Available with its crafting station
  • RefinebotWood40× Scrap Wood Block / 7 seconds / Available with its crafting station
  • RefinebotScrap Metal20× Scrap Metal Block / 7 seconds / Available with its crafting station
  • Refinebot1× Scrap Stone20× Scrap Stone Block / 7 seconds / Available with its crafting station
  • Craftbot10× Scrap Wood Block10× Wood Block Level 1 / 5 seconds / Available from the start
  • Craftbot20× Scrap Metal Block10× Metal Block Level 1 / 5 seconds / Available from the start
  • RefinebotMetal20× Metal Block Level 1 / 7 seconds / Available from the start
  • Craftbot10× Sand Block + 1× Water + 1× Chemicals10× Concrete Block Level 1 / 5 seconds / Available from the start
Compare every matching recipe →
What it can make453 recipes
  • Short I-BeamUses 4× Metal Block Level 1 at Craftbot
  • Long I-BeamUses 8× Metal Block Level 1 at Craftbot
  • I-Beam CornerUses 4× Metal Block Level 1 at Craftbot
  • I-Beam EndUses 4× Metal Block Level 1 at Craftbot
  • I-Beam HolderUses 4× Metal Block Level 1 at Craftbot
  • Industrial Beam ShortUses 4× Metal Block Level 1 at Craftbot
  • Industrial Beam LongUses 8× Metal Block Level 1 at Craftbot
  • Industrial Beam CornerUses 4× Metal Block Level 1 at Craftbot
  • Industrial Beam Corner BendUses 4× Metal Block Level 1 at Craftbot
  • Industrial Beam Four WayUses 4× Metal Block Level 1 at Craftbot
  • Industrial Beam CrossingUses 4× Metal Block Level 1 at Craftbot
  • Industrial Beam EndUses 4× Metal Block Level 1 at Craftbot
Plus 441 more matches in the recipe directory.Search every use →

Recipe and trader connections checked for version 1.0.1.869.

How to get it

Routes and locations

Structural blocks are built from refined resources through hand refinement and Craftbot recipes rather than found as complete vehicle frames.

Method / location

Refined resource chain

Process wood, stone, and metal resources into the matching block families.

Open related entry →
Method / location

Craftbot

Use the available recipes for higher-grade or specialized structural materials.

Open related entry →
Before you leave
  • Choose material by weight and durability, not appearance alone.
  • Test the empty chassis before replacing it with heavier blocks.
  • Keep repair material that matches the important frame sections.
Game data

Structural Blocks recipes and properties

Refinebot conversion7s
1×Scrap Wood
Crafted atRefinebot7s
20×Scrap Wood Block

Combine 1 Scrap Wood at Refinebot for 7sto make 20 Scrap Wood Block.

Refinebot conversion7s
1×Wood
Crafted atRefinebot7s
40×Scrap Wood Block

Combine 1 Wood at Refinebot for 7sto make 40 Scrap Wood Block.

Refinebot conversion7s
1×Scrap Metal
Crafted atRefinebot7s
20×Scrap Metal Block

Combine 1 Scrap Metal at Refinebot for 7sto make 20 Scrap Metal Block.

Refinebot conversion7s
1×Scrap Stone
Crafted atRefinebot7s
20×Scrap Stone Block

Combine 1 Scrap Stone at Refinebot for 7sto make 20 Scrap Stone Block.

Alternative Level 1 source7s
1×Metal
Crafted atRefinebot7s
20×Metal Block Level 1

Combine 1 Metal at Refinebot for 7sto make 20 Metal Block Level 1.

Create Level 15s
10×Sand Block
1×Water
1×Chemicals
Crafted atCraftbot5s
10×Concrete Block Level 1

Combine 10 Sand Block, 1 Water, 1 Chemicals at Craftbot for 5sto make 10 Concrete Block Level 1.

Variant object values

VariantStackCollision sizeMaterialDurabilityDensityFrictionBuoyancy
Scrap Wood Block500Wood2 / 102 / 104 / 106 / 10
Scrap Metal Block500Scrapmetal3 / 105 / 104 / 102 / 10
Scrap Stone Block500Rock3 / 106 / 106 / 105 / 10
Wood Block Level 1500Wood3 / 102 / 105 / 109 / 10
Metal Block Level 1500Metal5 / 105 / 104 / 104 / 10
Concrete Block Level 1500Rock5 / 107 / 106 / 105 / 10

Haybot block destruction chance by durability level

Durability levelBreak chance
1100%
260%
335%
425%
512.5%
62%
71%
8+0% (Haybot cannot break)

Durability describes break probability per hit, not a separate hit-point bar.

Farmbot melee break chance by durability level

Durability levelBreak chance
1–3100%
450%
518%
610%
72%
8–91%

Farmbots can destroy low-durability blocks simply by walking over them. Metal Block 3 is the practical defense ceiling.

Durability Is Chance, Not HP

When a bot hits a block, the game rolls against that block’s durability level. Soft materials fail often; high tiers almost never. That is why a thin scrap-wood “armor” wall fails on raid night even if it “looked thick.”

Put Expensive Material Only on Contact Faces

A vehicle or farm killbox should use Metal-tier blocks on the first impact surface and cheaper structure behind it. Armoring every decorative panel with Metal 3 wastes weight and Component Kit crafting time.

  • Wheels → bearings → frame load path first.
  • Raid approach wall second.
  • Paint and bodywork last.

Farmbots Punish Soft Floors

Farmbot melee tables show 100% break chance on durability 1–3 and still threaten mid tiers. Do not let a Farmbot path across scrap-wood decking that holds your Craftbot or ammo chests.

Prototype Cheap, Reinforce Proven Paths

Validate steering and tool mounts in scrap wood, then replace only the load paths that survived testing. That keeps early Survival mobile without committing Metal 3 to a bad chassis.