- Grow time
- 21 min (10.5 fertilized)
- Harvest amount
- 1
- 1.0 calculator value
- 2
- Seed crates
- Green ≈3.2% / Golden ≈2.8%
- Trader role
- Carrot crates buy Banana seeds (5 seeds / 3 crates)
- Food role
- Reliable early nutrition row
- Raid note
- Twice Tomato’s plant value per plant
- Matching Seedbot
- Carrot Seedbot
- Lootbot route
- Possible produce from each accepted Lootbot hit
- Cookbot use
- Veggie Burger ×4; Revival Baguette ×3
- Used by recipes
- 2 across Cookbot
Where Carrot fits
It is consumed by 2 recipes across Cookbot, using 3–4 per batch.
- Veggie BurgerUses 4× Carrot at Cookbot
- Revival BaguetteUses 3× Carrot at Cookbot
Recipe and trader connections checked for version 1.0.1.869.
Routes and locations
Carrot Seeds are available through early farming supplies and normal crop-loot progression.
Crash Site and farming patches
Check seed supplies beside early soil plots and small meadow farms.
Harvest cycle
Mature Carrots provide food and replacement seeds for continued planting.
- Keep the next planting supply before trading or eating the harvest.
- Carrots belong to the vegetable Packing Station route.
- Match row spacing to the watering method.
Carrot recipes and properties
A nutritious Carrot.
- Seed
- Carrot Seed
- Requires
- Soil, water, seed
- Classic raid value
- 1
- Compared to Tomato
- Same grow clock; higher 1.0 plant value
- Max stack
- 10
- Size
- 3 × 1 × 1 blocks
- Material
- Fruit
- Flammable
- Yes
- Durability
- 1/10
- Weight
- 1/10
- Friction
- 4/10
- Buoyancy
- 4/10
Value 2 Changes Row Planning
Carrots grow on the same 21-minute clock as Tomatoes but score 2 on the 1.0 calculator. A wide carrot field raises raid pressure faster than an equally sized tomato patch—count plants against the Raid Calculator before doubling rows.
Carrot Crates Buy Banana Seeds
Three Carrot Crates trade for five Banana Seeds. That makes carrots the early bridge into mid-tier fruit: farm carrots intentionally when the next goal is bananas, not only when the cookpot is empty.
- Bank crates separately from snack carrots.
- Do not eat the crate quota the night before a trader run.
- Replant enough carrots to replace what the trade consumed.
Seed Odds Match the Starter Pack
Carrot Seeds share the green (~3.2%) and golden (~2.8%) crate table with Tomato, Redbeet, and Potato. When a crate drops any of those four, decide immediately whether the seed goes into food rows or trading rows.
Straight Rows for Later Vacuum Work
Carrots are a common first automation test because they are cheap and frequent. Plant straight, leave a walking lane, and keep seed stock labeled so a Vacuum Pump experiment does not mix carrot and redbeet lines.
- Water the full row in one pass.
- Harvest into a carrot-only crate.
- Split the crate into food versus trader stacks.
Classic Muscle Memory Is Wrong Here
Older guides listed Carrot at raid value 1 beside Tomato. Under 1.0 calculator weights, Carrot is 2. Update spreadsheets and mental math before assuming a “small carrot farm” is still raid-invisible.
Carrot: Which Bot Actually Matters?
Carrot Seedbot carries the matching seed type. Seedbots flee instead of attacking; damage can release matching seeds and destroying one releases an additional matching bundle. Possible produce from each accepted Lootbot hit.
Cookbot does not grow or harvest Carrot. Its current use for this crop is: Veggie Burger ×4; Revival Baguette ×3. Reserve seven Carrots if you want one of each Carrot-based Cookbot output.
- Use a Vacuum Pump creation for planting or harvesting; that is a player-built machine, not an autonomous farm bot.
- Check the Raid Calculator before scaling the field, because crop count and crop value change the attacking wave.
- Keep seeds, harvest produce, and Cookbot ingredients in separate labeled containers.
