A vehicle is flipped, trapped, or unsafe to edit
Lift →Creation is stable; bearings remain locked until lowered
First vehicle recovery →Handheld equipment used to place, inspect, connect, paint, weld, recover, reshape, and mine with Plasma tools.
ToolsOpen an entry only when it has unique numbers, recipes, drops, or progression routes. Shared category advice stays on this page.
Choose by the failure in front of the mechanic. The last column opens the build or route where that tool matters.
A vehicle is flipped, trapped, or unsafe to edit
Lift →Creation is stable; bearings remain locked until lowered
First vehicle recovery →A wheel, controller, sensor, or engine does nothing
Connect Tool →Signal direction and bearing rotation are visible
Choose the matching build →Two finished creation bodies must become one
Weld Tool →Orientation is final and moving joints remain separate
Chassis planning →Controls, pipes, or sensor targets are hard to identify
Paint Tool →Input, danger, fluid, and movement colors stay consistent
Paint Ammo →A road, ramp, base edge, or tunnel floor needs reshaping
Claygun →The route stays passable and still has an exit
Claygun controls →Underground rock blocks the mining route
Plasma Drill →The bore has reverse clearance and the tool head avoids the chassis
Mining loop →
An opening-route tool crafted at the powered crashed ship to reconnect its console, then used to link interactive parts and inspect signal direction throughout the game.

A core building tool for creating movable constructions, recovering flipped vehicles, and loading saved creations.

The starting Survival tool for melee defense, breaking resource objects, and interacting with loose physics objects.

A building tool used to join constructions and move attached sections into a permanent alignment.

A color tool for decoration, system labels, safety markings, and color-sensitive automation.

The in-game reference for core building controls, part placement, connections, and first construction concepts.

A 1.0 terrain-shaping tool that lets mechanics add and remove clay in Creative and Survival.

Battery-powered Excavation Island drill that digs terrain, collects valuables, and ejects them for pickup. Level 1 costs 100 Metal Block 2, 10 Component Kits, and 10 Circuit Boards at a Craftbot.

An officially previewed cutting tool that is not present as a usable 1.0 item in the checked game data. Its placeholder UUID has no icon, recipe, description, or physical object record.