- Grow time
- 42 min (21 fertilized)
- Harvest amount
- 1
- Extra watering
- Yes, unless fertilized
- 1.0 calculator value
- 1000
- Raid tier
- Maximum common plant-value crop
- Classic note
- High-value (≥3) beside Broccoli
- Scale rule
- One successful full cycle before a second plant
- Matching Seedbot
- Pineapple Seedbot
- Lootbot route
- One possible default raid death reward: 10 Pineapples
- Cookbot use
- Not used by the three current Cookbot recipes
Routes and locations
Pineapple and its seeds are high-value Warehouse rewards tied to advanced fruit farming and weapon trades.
Warehouse upper floors
Clear the interior and reach the reward area to obtain the first fruit and seeds.
Farmers Hideout trade
Use packed Pineapple crates in advanced trading progression.
Open related entry →- Reserve the initial seeds.
- Plan for two waterings unless the crop is fertilized.
- Secure the Warehouse return route before carrying rare seeds.
Pineapple recipes and properties
A juicy Pineapple.
- Seed
- Pineapple Seed
- Requires
- Soil, disciplined watering, seed
- Compared to Broccoli
- Same grow rules; 2× calculator value (1000 vs 500)
- Best use
- Planned advanced batch with escape logistics
- Max stack
- 10
- Material
- Fruit
- Flammable
- Yes
- Durability
- 1/10
- Weight
- 1/10
- Friction
- 4/10
- Buoyancy
- 4/10
Crop grow time and harvest yield
| Crop | Grow time | Fertilized | Harvest amount | Extra watering |
|---|---|---|---|---|
| Carrot | 21 min | 10.5 min | 1 | No |
| Redbeet | 21 min | 10.5 min | 1 | No |
| Tomato | 21 min | 10.5 min | 1 | No |
| Potato | 21 min | 10.5 min | 5 | No |
| Blueberry | 21 min | 10.5 min | 1 | No |
| Banana | 21 min | 10.5 min | 1 | No |
| Orange | 21 min | 10.5 min | 1 | No |
| Cotton | 21 min | 10.5 min | 1 | No |
| Broccoli | 42 min | 21 min | 1 | Yes unless fertilized |
| Pineapple | 42 min | 21 min | 1 | Yes unless fertilized |
Real-time minutes; 1 real minute ≈ 1 in-game hour. Chili is a 1.0 crop—confirm grow timing in the live client.
Pre-1.0 / classic crop raid values (community tables)
| Crop | Raid value | High-value? |
|---|---|---|
| Tomato / Carrot / Redbeet | 1 | No |
| Potato | 1.5 | No |
| Banana / Blueberry / Orange | 2 | No |
| Broccoli / Pineapple | 3 | Yes (≥3) |
Classic raids needed total value ≥10. Levels 7+ also required enough high-value crops. The on-site Raid Calculator uses the current 1.0 plant-value curve instead.
Thousand-Point Plants
Pineapple’s 1.0 calculator value is 1000—the top entry on the on-site crop list. One plant can dominate raid thresholds by itself. If broccoli felt expensive, pineapple is the intentional endgame produce decision.
Share Broccoli’s Clock and Water Tax
Unfertilized pineapples take 42 minutes and need a second watering. Fertilizer halves the clock to 21 and drops the extra water requirement. The horticulture is identical to broccoli; only the raid weight doubles.
- Prove the double-water loop on broccoli or a single pineapple first.
- Prefer fertilizer when overnight exposure at value 1000 is unacceptable.
- Keep the grow-time table handy when mixing with 21-minute fruit.
One Complete Cycle Before Scaling
Plant one pineapple, finish every watering, defend the window, harvest it, and move it through the intended cargo or cooking path. Scale seed count only after that loop works without improvisation.
- Stage seeds, fertilizer, and ammo before planting.
- Complete watering ticks on a timer or alarm.
- Harvest, secure cargo, then decide on a second plant.
Classic High-Value Memory, Modern Numbers
Classic tables grouped Pineapple with Broccoli as high-value (3). Modern calculator math puts pineapple at 1000 versus broccoli’s 500. Use the shared classic and grow-time tables on this page when translating old guides into 1.0 planning.
Endgame Defense Is Non-Optional
Expect Tapebot- and Farmbot-tier pressure when plant value lives in the pineapple band. Metal-facing walls, potato reserves sized for heavy bots, and a clear kite lane are prerequisites—not upgrades you add after the first failed night.
Pineapple: Which Bot Actually Matters?
Pineapple Seedbot carries the matching seed type. Seedbots flee instead of attacking; damage can release matching seeds and destroying one releases an additional matching bundle. One possible default raid death reward: 10 Pineapples.
Cookbot does not grow or harvest Pineapple. Its current use for this crop is: Not used by the three current Cookbot recipes. Do not mix a ten-Pineapple Lootbot reward with the next planting batch.
- Use a Vacuum Pump creation for planting or harvesting; that is a player-built machine, not an autonomous farm bot.
- Check the Raid Calculator before scaling the field, because crop count and crop value change the attacking wave.
- Keep seeds, harvest produce, and Cookbot ingredients in separate labeled containers.
